This paper presents the 3D modelling work that was accomplished in preparing a multimedia CDROM about the history of a Byzantine Crypt. An effective approach based upon high-resolution photo-realistic texture mapping onto 3D models generated from range images is used to present the spatial information about the Crypt. Usually, this information is presented as 2D images that are flat and don't show the three-dimensionality of an environment. Both a CDROM and a video animation have been created for this project.
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